Imperial skirmish lines competing for the primary right to rout the Rebellion from the Colundra sector
QUERMIA SYSTEM - In a number of fleet engagements, different units of the Imperial Navy routed the dastardly Rebellion in the out-lying Colundra sector of the Outer Rim. Different Imperial commanders were so eager to come to grips with those who seek to undermine galactic stability, that they came to blows for the honor and the Emperor's favor.
Following what is rumored to be the Emperor's direction, Grand Moff Kaine of Oversector Outer ordered the Colundra sector purged of Rebel activity. The directive promised an instant promotion for the captain of the line (the standard rank of line commanders) to be most effective in doing so. Multiple line commanders took heed of the opportunity to drive the rebels from this small corner of the Outer Rim.
The efforts to rid the Colundra sector of rebel activity began when a line of three Gladiator-class star destroyers detected a rebel presence in an asteroid field in the Kashoon system. The Gladiator line gave pursuit, but the Rebels made the jump to hyperspace before they were destroyed. Following the incident, the commander in charge of the line commed the sighting into the Sector Group headquarters.
Analysts at the Sector Group headquarters determined from transponder records that the rebel ships belonged to none other than the infamous warlord Lyraeus. Once this was determined, the sector Moff ordered all lines to search for and destroy the warlord's forces. Following the Emperor and Grand Moff's directive, the Moff declared that any captain of the line to successfully drive Lyraeus from the Colundra sector would be given an instant promotion to commodore.
Following the Moff's challenge, the line commanders of the Colundra sector - eager to prove their value to Moff, Grand Moff, and Emperor - competed vigorously to track down and destroy the Rebel warlord. In so doing, their eagerness turned to internecine hostilities. While tragic for the crewers lost in the process of such hostilities, their losses are deemed acceptable in the vigorous pursuit of the rebel insurgency.
After the first sighting of Lyraeus' forces, another Imperial line, led by two Victory-class star destroyers, encountered his terrorist band in the Kruskan system. Regrettably, by occupying a certain strategic position, the rebels were able to hold off an Imperial attack. When a second line of Gladiator-class star destroyers encountered Lyraeus' forces in another asteroid field, however, the Gladiator line was able to chase off the rebel permanently.
HNN is following up with the Colundra Sector Group to learn the precise identity of the Imperial hero who successfully drove off Lyraeus, receiving the promotion.
Unconfirmed reports suggest that the warlord Lyraeus is considering leaving the rebellion, in return for a command within the Imperial Navy, stating that his in-depth knowledge of the Rebellion and their depredations would be a valuable asset to the Empire. Loyal subjects of the Emperor are aghast at the suggestion that such a being - doubtlessly some alien from the Outer Rim - would be embraced in such a way.
LOCATION: DCP Hobbies (Summer Kit Tournament)
POINTS: 300
DATE: 2015-8-23
Battle 1 (Round 1)
SYSTEM: Kruskan system
WINNER: Victory Line (2-8 Tournament points; 168-267 MoV)
OBJECTIVE: Advanced Gunnery
INITIATIVE: Chris
2nd GLADIATOR LINE (EMPIRE): Naboobo2000
Gladiator I-class Star Destroyer + Grand Moff Tarkin + Weapons Liaison + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Sensor Team + Engine Techs + Expanded Launchers + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Sensor Team + Engine Techs + Expanded Launchers
VICTORY LINE (EMPIRE): Wtfboar
Victory I-class Star Destroyer + Admiral Screed + Intel Officer + XI7 Turbolaser + Assault Concussion Missiles + Dominator
Victory I-class Star Destroyer + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Wulff Yularen + Engine Techs + Assault Concussion Missiles + Demolisher
Battle 2 (Round 1)
SYSTEM: Kashoon system
WINNER: Rebels (5-5 Tournament points; 30-30 Victory Points)
OBJECTIVE: Dangerous Territory
INITIATIVE: Mikael
1st GLADIATOR LINE (EMPIRE): Mikael
Gladiator II-class Star Destroyer + Admiral Screed + Director Isard + Engine Techs + Assault Concussion Missiles
Gladiator II-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles + Demolisher
Gladiator II-class Star Destroyer + Wulff Yularen + Engine Techs + Assault Concussion Missiles + Insidious
REBELS: Lyraeus
Assault Frigate Mark IIA + Mon Mothma + Advanced Projectors + Gunnery Team + Enhanced Armament
Assault Frigate Mark IIA + Raymus Antilles + Advanced Projectors + Enhanced Armament + Paragon
CR-90 Corvette A + Jaina's Light
Tycho Celchu A-wing Squadron
A-wing Squadron
Battle 3 (Round 2)
SYSTEM: Kruskan system
WINNER: Rebels (2-8 Tournament points; 270 - 399 Victory Points)
OBJECTIVE: Fire Lanes
INITIATIVE: Wtfboar
VICTORY LINE (EMPIRE): Wtfboar
Victory I-class Star Destroyer + Admiral Screed + Intel Officer + XI7 Turbolaser + Assault Concussion Missiles + Dominator
Victory I-class Star Destroyer + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Wulff Yularen + Engine Techs + Assault Concussion Missiles + Demolisher
REBELS: Lyraeus
Assault Frigate Mark IIA + Mon Mothma + Advanced Projectors + Gunnery Team + Enhanced Armament
Assault Frigate Mark IIA + Raymus Antilles + Advanced Projectors + Enhanced Armament + Paragon
CR-90 Corvette A + Jaina's Light
Tycho Celchu A-wing Squadron
A-wing Squadron
Battle 4 (Round 2)
SYSTEM: Kashoon system
WINNER: 2nd Gladiator Line (0-10 Tournament points; 0-362 MoV)
OBJECTIVE: Most Wanted
INITIATIVE: Mikael
1st GLADIATOR LINE (EMPIRE): Mikael
Gladiator II-class Star Destroyer + Admiral Screed + Director Isard + Engine Techs + Assault Concussion Missiles
Gladiator II-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles + Demolisher
Gladiator II-class Star Destroyer + Wulff Yularen + Engine Techs + Assault Concussion Missiles + Insidious
2nd GLADIATOR LINE (EMPIRE): Naboobo2000
Gladiator I-class Star Destroyer + Grand Moff Tarkin + Weapons Liaison + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Sensor Team + Engine Techs + Expanded Launchers + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Sensor Team + Engine Techs + Expanded Launchers
Battle 5 (Round 3)
SYSTEM: Kruskan system
WINNER: 2nd Gladiator Line (6-4 Tournament points; 136 - 112)
OBJECTIVE: Dangerous Territory
INITIATIVE: Chris
2nd GLADIATOR LINE (EMPIRE): Naboobo2000
Gladiator I-class Star Destroyer + Grand Moff Tarkin + Weapons Liaison + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Sensor Team + Engine Techs + Expanded Launchers + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Sensor Team + Engine Techs + Expanded Launchers
REBELS: Lyraeus
Assault Frigate Mark IIA + Mon Mothma + Advanced Projectors + Gunnery Team + Enhanced Armament
Assault Frigate Mark IIA + Raymus Antilles + Advanced Projectors + Enhanced Armament + Paragon
CR-90 Corvette A + Jaina's Light
Tycho Celchu A-wing Squadron
A-wing Squadron
Battle 6 (Round 3)
SYSTEM: Kashoon system
WINNER: Victory Line (3-7 Tournament points; 0-87 Victory Points)
OBJECTIVE: Minefield
INITIATIVE: Wtfboar
VICTORY LINE (EMPIRE): Wtfboar
Victory I-class Star Destroyer + Admiral Screed + Intel Officer + XI7 Turbolaser + Assault Concussion Missiles + Dominator
Victory I-class Star Destroyer + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Wulff Yularen + Engine Techs + Assault Concussion Missiles + Demolisher
1st GLADIATOR LINE (EMPIRE): Mikael
Gladiator II-class Star Destroyer + Admiral Screed + Director Isard + Engine Techs + Assault Concussion Missiles
Gladiator II-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles + Demolisher
Gladiator II-class Star Destroyer + Wulff Yularen + Engine Techs + Assault Concussion Missiles + Insidious
Final Tally of Points:
Naboobo2000: 18 TPs; 386 MoV
Wtfboar: 17 TPs; 186 MoV
Lyraeus 17 TPs: 129 MoV
Mikael 8 TPs; 0 MoV
No comments:
Post a Comment