Tuesday, September 1, 2015

Empire Seizes Control Over Pakuuni System


Victory-class star destroyers commanding TIE/sa bombers to engage in a bombing run against Rebel vessels

PAKUUNI SYSTEM - In a number of fleet engagements, the Imperial Navy gained control over the Pakuuni system, one of two systems deemed strategically imperative for placing an embargo on the Calamari sector.

The Imperial Navy took decisive control over the Pakuuni system after encountering several flotillas of Rebel assault frigates. The first of these flotillas was destroyed by massed TIE/sa bomber craft.

Meanwhile, the Warlord Lyraeus resurfaced in the Caluula system, where his forces were detecting gathering intelligence for the Rebellion. The Rebel warlord's forces withdrew from the system, but the Caluula system is not yet determined to have been sufficiently purged of Rebel activity.

Not long after Lyraeus' forces having made the jump to lightspeed in the Caluula system, his forces were encountered in the Pakuuni system, where they were detected by two bomber lines of Victory-class star destroyers. These deployed a full wing of TIE/sa bomber craft against the Rebel warlord's forces, forcing yet another withdrawal from the system.

with the decisive capture of the Pakuuni system, the Rebellion and the Mon Calamari/Quarren are prevented from using the Overic Griplink as a trade route through replenish necessary resources. The Imperial Navy will soon also capture the Caluula system to fully choke off the Calamari sector and so force the sea-bottom dwellers of Dac to accept the enlightened administration of the Empire.

This tournament was on a Monday night, and while a number of players had indicated that they would come, only four actually made it. One player was called away, and another decided to leave rather than take the bye. This left the arch enemies - Lyraeus and Mikael - to play two more rounds on their own.

GAME: Armada
LOCATION: Red Castle Games (Spring Kit Tournament)
POINTS: 300
DATE: 2015-8-31


Battle 1 (Round 1)
SYSTEM: Pakuuni system
WINNER: Empire (2-8 Tournament points; 109-215 MoV)
OBJECTIVE: Advanced Gunnery
INITIATIVE: Rebels

REBELS: Chris
Assault Frigate MkIIB + Mon Mothma + Raymus Antilles + Gunnery Team + Enhanced Armament + Advanced Projectors
Assault Frigate MkIIB + Gunnery Team + Enhanced Armament + Advanced Projectors
Nebulon-B Support Refit Frigate + XI7 Turbolasers + Engineering Team + Salvation

EMPIRE: Mikael
Victory I-class Star Destroyer + Admiral Motti + Expanded Hangar Bay + Assault Concussion Missiles + Dominator
Victory I-class Star Destroyer + Flight Controller + Expanded Hangar Bay + Assault Concussion Missiles
Darth Vader TIE Advanced Squadron
Soontir Fel TIE Interceptor Squadron
Major Rhymer TIE Bomber Squadron
5x TIE Bomber Squadron

Battle 2 (Round 1)
SYSTEM: Caluula system
WINNER: Rebels (3-7 Tournament points; 0-75 Victory Points)
OBJECTIVE: Intel Sweep
INITIATIVE: Empire

EMPIRE: Shmitty
Victory I-class Star Destroyer + Grand Moff Tarkin + Defense Liaison + Gunnery Team + H9 Turbolasers
Victory I-class Star Destroyer + Defense Liaison + Gunnery Team + H9 Turbolasers
Gladiator I-class Star Destroyer
3x TIE Fighter

REBELS: Lyraeus
Assault Frigate Mark IIB + Garm Bel Iblis + Advanced Projectors + Gunnery Team
Assault Frigate Mark IIB + Gunnery Team + Advanced Projectors + Enhanced Armament
Assault Frigate Mark IIB + Gunnery Team + Advanced Projectors + Enhanced Armament

Battle 3 (Round 2)
SYSTEM: Pakuuni system
WINNER: Rebels (5-5 Tournament points; 48 - 55 Victory Points)
OBJECTIVE: Opening Salvo
INITIATIVE: Mikael

EMPIRE: Mikael
Victory I-class Star Destroyer + Admiral Motti + Expanded Hangar Bay + Assault Concussion Missiles + Dominator
Victory I-class Star Destroyer + Flight Controller + Expanded Hangar Bay + Assault Concussion Missiles
Darth Vader TIE Advanced Squadron
Soontir Fel TIE Interceptor Squadron
Major Rhymer TIE Bomber Squadron
5x TIE Bomber Squadron

REBELS: Lyraeus
Assault Frigate Mark IIB + Garm Bel Iblis + Advanced Projectors + Gunnery Team
Assault Frigate Mark IIB + Gunnery Team + Advanced Projectors + Enhanced Armament
Assault Frigate Mark IIB + Gunnery Team + Advanced Projectors + Enhanced Armament

Battle 4 (Round 3)
SYSTEM: Pakuuni system
WINNER: 2nd Gladiator Line (0-10 Tournament points; 95-0 MoV)
OBJECTIVE: Opening Salvo
INITIATIVE: Mikael

EMPIRE: Mikael
Victory I-class Star Destroyer + Admiral Motti + Expanded Hangar Bay + Assault Concussion Missiles + Dominator
Victory I-class Star Destroyer + Flight Controller + Expanded Hangar Bay + Assault Concussion Missiles
Darth Vader TIE Advanced Squadron
Soontir Fel TIE Interceptor Squadron
Major Rhymer TIE Bomber Squadron
5x TIE Bomber Squadron

REBELS: Lyraeus
Assault Frigate Mark IIB + Garm Bel Iblis + Advanced Projectors + Gunnery Team
Assault Frigate Mark IIB + Gunnery Team + Advanced Projectors + Enhanced Armament
Assault Frigate Mark IIB + Gunnery Team + Advanced Projectors + Enhanced Armament

Final Tally of Points:
Mikael: 21 TPs, 201 MoV
Lyraeus: 14 TPs, 82 MoV
Shmitty: 8 TPs, 0 MoV
Chris: 7 TPs, 0 MoV

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