Gozanti-class assault carrier Suppressor returning from patrol during which it did not encounter the fugitive transport Bright Hope
BRIGIA SYSTEM - The Empire refutes rumor and speculation that the fugitive transport Bright Hope slipped past its blockade at the Eredenn system. Those spreading this hearsay will be charged with treason.
Treasonous rumors erupted earlier today that the fugitive transport Bright Hope escaped capture by the Imperial Assault Carrier Suppressor. The Suppressor has been on a routine outer-system patrol of the Eredenn system, but the ship's political officer reports that no fugitive transports were sighted.
The rumors falsely suggest that the Bright Hope bypassed the Imperial blockade that isolates the rebellious Calamari sector from interstellar commerce.
The Keldrath Sector office of the Commission for the Preservation of the New Order (COMPNOR) has declared spreading rumors about the passage of Rebel ships through the Imperial blockade as covered by the Official Falsehoods Act. Those spreading official falsehoods about such events will be charged, found guilty, and committed to the spice mines of Kessel for re-education.
The Official Falsehoods Act covers all statements found to be treasonous to the lawful order of the galaxy as governed by the Galactic Empire. Sector COMPNOR offices have the authority to place particular falsehoods on the Official Falsehoods list.
The Galactic Civil Liberties Union (GCLU) has appealed the decision. Pursuant to that appeal being put on the Official Falsehoods list, the chapter members of the GCLU were deported to the spice mines of Kessel.
Location: Red Castle Games (Sunday free play).
Gozanti-class Cruiser + Ordnance Tubes + Gunner + Homing Missile + Suppressor
Soontir Fel + Push the Limit
Rear Admiral Chiraneau + Mara Jade + Engine Upgrade
"Youngster" + Swarm Tactics
2x Academy Pilot
REBELS: Matthew & Mikael
GR-75 Medium Transport + WED-15 Repair Droid + Engine Booster + Bright Hope
Poe Dameron + Proton Torpedoes + BB-8 + Weapons Guidance
Dash Rendar + Lone Wolf + Heavy Laser Cannon + Mercenary Copilot + Outrider
2x Rookie Pilot + Plasma Torpedoes
1x Rookie Pilot
Something that I learned from flying this scenario (see link above) is that the Empire must really focus on killing the objective ship before it can cross the space field. In obstacle placement, the Imperial player should place the obstacles in order to deny the Rebels a clear lane through which to drive the objective ship without damage or slowing down. In deployment, it is also a good idea to use any Imperial huge ships to physically block the objective ship(s) from getting through.