Saturday, November 21, 2015

Rebellion and Wanton Piracy on the Overic Griplink


The Victory-class star destroyer Redoubtable evacuates women and children from the transfer station in the Munto Codru system.

PAKUUNI SYSTEM - Imperial Navy Sector Headquarters in the Pakuuni system is reporting the successful humanitarian evacuation of a space station in the Munto Codru system, while different rebel warlords and factions jockey for power along the Overic Griplink.

Hostilities began when a pirate band of civilian-seeming small spacecraft ambushed an Imperial vanguard formation in the Reginard system. Meanwhile in the Munto Codru system, an Imperial line arrived at a transfer station in order to assist a pair of Victory-class star destroyers evacuate human children from the space station. Tragically, these star destroyers were part of a cynical ambush, as they proved to be crewed by traitors when they fired on the relief line.

It was at that time that Imperial Intelligence learned of vicious internecine warring between different Rebel factions, while Imperial lines engaged in training maneuvers in the Turkana system. The ships engaged in training maneuvers were quickly reassigned and ordered to answer the distress call at the transfer station in Munto Codru. While engaged in the emergency evacuation, the pirates reported in the Reginard system arrived at the Munto Codru transfer station. While two vessels were lost, the Victory-class Star Destroyer Redoubtable was able to evacuate the women and children aboard that station, courageously bringing refugees on board, while the armed freighters attempted to attack the Redoubtable.

It shocks the loyal conscience that these Rebels and pirates would wantonly attack a humanitarian relief vessel with such brutality. To great rejoicing of the evacuees, the Redoubtable was able to fulfill its mission and bring the child refugees from the Calamari Sector safe to Turkana, despite having a near encounter with the false-flag star destroyers that had attacked the previous rescue mission.

According to transponder records, the Victory-class star destroyers seen to be attacking loyal Imperial Navy forces are believed vessels lost to none other than the murderous Admiral Theia.

As the Redoubtable made the jump to hyperspace, avoiding the false-flag star destroyers, the false destroyers appeared to be under attack by Nebulon-B frigates known to be loyal to the vile Warlord Lyraeus.

Lyraeus, as bloodthirsty rebel a rebel as known to Imperial Intelligence, has proven to be so ambitious for carving out an autonomous fiefdom on the Outer Rim that his forces have more often than not attacked other rebel formations. Yet, as this battle between Rebel factions took place, the withdrawing vanguard line had returned to the Turkana system for repairs, when it was attacked by a rebel line in the Turkana system itself. The withdrawing line managed to make the jump to lightspeed, yet this unfortunately left Turkana in Rebel hands.

This occupation, while clearly a danger to the peoples of the Turkana system, their reign of terror is not imagined to last, as the Rebel units continue to fight among one another for their petty fiefdoms.

GAME: Armada
LOCATION: Portland Game Store (No-Kit Tournament)
DATE: 2015-11-20

POINTS: 400
WAVE: 1

Battle 1 (Round 1)
SYSTEM: Reginard system
WINNER: Rebels (10-0 Tournament points; 327-63 Victory Points)
OBJECTIVE: Unknown
INITIATIVE: Unknown

PIRATE REBELS: Greg
Assault Frigate MkII A + Adar Tallon + Sensor Team + Expanded Hangar Bay + Advanced Projectors + Enhanced Armament
Nebulon-B Escort Frigate + Garm Bel Iblis + Veteran Captain + Engine Techs + Yavaris
Nebulon-B Support Refit + XX-9 Turbolasers + Salvation
Han Solo
Keyan Farlander
Jan Ors
Scurrg H-6 Bomber
X-wing Squadron
A-wing Squadron
YT-2400

EMPIRE: Max
Victory I-class Star Destroyer + Admiral Screed + Intel Officer + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Assault Concussion Missiles
Major Rhymer
3x TIE Advanced Squadron

Battle 2 (Round 1)
SYSTEM: Munto Codru system
WINNER: Rebels (5-5 Tournament points; 230-226 Victory Points)
OBJECTIVE: Contested_Outpost
INITIATIVE: Empire

EMPIRE: Commodore Naboobo
Victory I-Class Star Destroyer + Admiral Screed + Admiral Chiraneau + Flight Controllers + Expanded Hangar Bay
Victory I-Class Star Destroyer + Assault Concussion Missiles + Dominator
Gladiator I-Class Star Destroyer + Engine Techs + Assault Concussion Missiles + Demolisher
"Howlrunner"
"Mauler" Mithel
Major Rhymer
Soontir Fel
2x TIE Bomber
3x TIE Fighter

FALSE-FLAG IMPERIALS: Admiral Theia
Victory II-class Star Destroyer + Admiral Motti + Intel Officer Gunnery Team + Leading Shots + XI7 Turbolasers + Warlord
Victory II-class Star Destroyer + Intel Officer Gunnery Team + Expanded Hangar Bay + Leading Shots + XI7 Turbolasers + Corrupter
Major Rhymer
"Howlrunner"
Soontir Fel
"Mauler" Mithel
3x TIE Interceptor
2x TIE Bomber
1x TIE Fighter

Battle 3 (Round 1)
SYSTEM: Turkana system
WINNER: Mikael Hasselstein
(8-2 Tournament points; 278-156 Victory Points)

OBJECTIVE: Advanced Gunnery
INITIATIVE: Hasselstein Empire

EMPIRE: Alex
Victory II-Class Star Destroyer + Admiral Screed + Admiral Chiraneau + Flight Controllers + Expanded Hangar Bay + Overload Pulse
Gladiator I-Class Star Destroyer + Director Isard + Assault Concussion Missiles + Insidious
Gladiator I-Class Star Destroyer + Engine Techs + Assault Concussion Missiles + Demolisher
Major Rhymer
"Howlrunner"
"Mauler" Mithel
2x TIE Interceptor Squadron
1x TIE Bomber
4x TIE Fighter

EMPIRE: Mikael Hasselstein
Victory II-class Star Destroyer + Grand Moff Tarkin + Intel Officer + Flight Controllers + Expanded Hangar Bay
Victory II-class Star Destroyer + Intel Officer + Sensor Team + XI7 Turbolasers
Gladiator II-class Star Destroyer + Engine Techs + Expanded Launchers + Demolisher
"Howlrunner"
"Mauler" Mithel
4x TIE Fighter Squadron

Battle 4 (Round 1)
SYSTEM: Ruisto system
WINNER: REBELS: Warlord Lyraeus (2-8 Tournament points; 156-268 Victory Points)
OBJECTIVE: Superior Positions
INITIATIVE: Bryan

REBELS: Warlord Lyraeus
Nebulon-B Support Refit + Mon Mothma
Nebulon-B Escort Frigate + Raymus Antilles + Yavaris
Nebulon-B Support Refit + XI7 Turbolasers + Salvation
2x Nebulon-B Escort Frigate
3x B-wing Squadron
2x X-wing Squadron

REBELS: Bryan
Assault Frigate MkII B + General Dodonna + Intel Officer + Gunnery Team + Enhanced Armament
Assault Frigate MkII A + Intel Officer + Gunnery Team + Enhanced Armament
2x CR90 Corvette B + Leading Shots
3x B-wing Squadron
3x X-wing Squadron
1x A wing Squadron

Battle 5 (Round 2)
SYSTEM: Munto Codru system
WINNER: Empire (3-7 Tournament points; 306-229 Victory Points)
OBJECTIVE: Contested Outpost
INITIATIVE: Pirate Rebels

PIRATE REBELS: Greg
Assault Frigate MkII A + Adar Tallon + Sensor Team + Expanded Hangar Bay + Advanced Projectors + Enhanced Armament
Nebulon-B Escort Frigate + Garm Bel Iblis + Veteran Captain + Engine Techs + Yavaris
Nebulon-B Support Refit + XX-9 Turbolasers + Salvation
Han Solo
Keyan Farlander
Jan Ors
Scurrg H-6 Bomber
X-wing Squadron
A-wing Squadron
YT-2400

EMPIRE: Mikael Hasselstein
Victory II-class Star Destroyer + Grand Moff Tarkin + Intel Officer + Flight Controllers + Expanded Hangar Bay
Victory II-class Star Destroyer + Intel Officer + Sensor Team + XI7 Turbolasers
Gladiator II-class Star Destroyer + Engine Techs + Expanded Launchers + Demolisher
"Howlrunner"
"Mauler" Mithel
4x TIE Fighter Squadron

Battle 6 (Round 2)
SYSTEM: Munto Codru system
WINNER: Warlord Lyraeus (3-7 Tournament points; 128-197 Victory Points)
OBJECTIVE: Most Wanted
INITIATIVE: Admiral Theia

REBELS: Warlord Lyraeus
Nebulon-B Support Refit + Mon Mothma
Nebulon-B Escort Frigate + Raymus Antilles + Yavaris
Nebulon-B Support Refit + XI7 Turbolasers + Salvation
2x Nebulon-B Escort Frigate
3x B-wing Squadron
2x X-wing Squadron

FALSE-FLAG IMPERIALS: Admiral Theia
Victory II-class Star Destroyer + Admiral Motti + Intel Officer Gunnery Team + Leading Shots + XI7 Turbolasers + Warlord
Victory II-class Star Destroyer + Intel Officer Gunnery Team + Expanded Hangar Bay + Leading Shots + XI7 Turbolasers + Corrupter
Major Rhymer
"Howlrunner"
Soontir Fel
"Mauler" Mithel
3x TIE Interceptor
2x TIE Bomber
1x TIE Fighter

Battle 7 (Round 2)
SYSTEM: Turkana system
WINNER: Commodore Naboobo (10-0 Tournament points; 400-170 Victory Points)
OBJECTIVE: Unknown
INITIATIVE: Unknown

EMPIRE: Commodore Naboobo
Victory I-Class Star Destroyer + Admiral Screed + Admiral Chiraneau + Flight Controllers + Expanded Hangar Bay
Victory I-Class Star Destroyer + Assault Concussion Missiles + Dominator
Gladiator I-Class Star Destroyer + Engine Techs + Assault Concussion Missiles + Demolisher
"Howlrunner"
"Mauler" Mithel
Major Rhymer
Soontir Fel
2x TIE Bomber
3x TIE Fighter

EMPIRE: Alex
Victory II-Class Star Destroyer + Admiral Screed + Admiral Chiraneau + Flight Controllers + Expanded Hangar Bay + Overload Pulse
Gladiator I-Class Star Destroyer + Director Isard + Assault Concussion Missiles + Insidious
Gladiator I-Class Star Destroyer + Engine Techs + Assault Concussion Missiles + Demolisher
Major Rhymer
"Howlrunner"
"Mauler" Mithel
2x TIE Interceptor Squadron
1x TIE Bomber
4x TIE Fighter

Battle 8 (Round 2)
SYSTEM: Reginard system
WINNER: Rebels (10-0 Tournament points; 256-11 Victory Points)
OBJECTIVE: Unknown
INITIATIVE: Unknown

REBELS: Bryan
Assault Frigate MkII B + General Dodonna + Intel Officer + Gunnery Team + Enhanced Armament
Assault Frigate MkII A + Intel Officer + Gunnery Team + Enhanced Armament
2x CR90 Corvette B + Leading Shots
3x B-wing Squadron
3x X-wing Squadron
1x A wing Squadron

EMPIRE: Max
Victory I-class Star Destroyer + Admiral Screed + Intel Officer + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Assault Concussion Missiles
Major Rhymer
3x TIE Advanced Squadron

Battle 9 (Round 3)
SYSTEM: Munto Codru system
WINNER: EMPIRE (5-5 Tournament points; 0-0 Victory Points)
OBJECTIVE: N/A
INITIATIVE: False Flag Imperials

FALSE-FLAG IMPERIALS: Admiral Theia
Victory II-class Star Destroyer + Admiral Motti + Intel Officer Gunnery Team + Leading Shots + XI7 Turbolasers + Warlord
Victory II-class Star Destroyer + Intel Officer Gunnery Team + Expanded Hangar Bay + Leading Shots + XI7 Turbolasers + Corrupter
Major Rhymer
"Howlrunner"
Soontir Fel
"Mauler" Mithel
3x TIE Interceptor
2x TIE Bomber
1x TIE Fighter

EMPIRE: Mikael Hasselstein
Victory II-class Star Destroyer + Grand Moff Tarkin + Intel Officer + Flight Controllers + Expanded Hangar Bay
Victory II-class Star Destroyer + Intel Officer + Sensor Team + XI7 Turbolasers
Gladiator II-class Star Destroyer + Engine Techs + Expanded Launchers + Demolisher
"Howlrunner"
"Mauler" Mithel
4x TIE Fighter Squadron

Battle 10 (Round 3)
SYSTEM: Ruisto system
WINNER: EMPIRE (4-6 Tournament points; 217-264 Victory Points)
OBJECTIVE: Contested_Outpost
INITIATIVE: Pirate Rebels

PIRATE REBELS: Greg
Assault Frigate MkII A + Adar Tallon + Sensor Team + Expanded Hangar Bay + Advanced Projectors + Enhanced Armament
Nebulon-B Escort Frigate + Garm Bel Iblis + Veteran Captain + Engine Techs + Yavaris
Nebulon-B Support Refit + XX-9 Turbolasers + Salvation
Han Solo
Keyan Farlander
Jan Ors
Scurrg H-6 Bomber
X-wing Squadron
A-wing Squadron
YT-2400

REBELS: Warlord Lyraeus
Nebulon-B Support Refit + Mon Mothma
Nebulon-B Escort Frigate + Raymus Antilles + Yavaris
Nebulon-B Support Refit + XI7 Turbolasers + Salvation
2x Nebulon-B Escort Frigate
3x B-wing Squadron
2x X-wing Squadron

Battle 11 (Round 3)
SYSTEM: Turkana system
WINNER: Rebels (4-6 Tournament points; 124-220 Victory Points)
OBJECTIVE: Superior Positions
INITIATIVE: Empire

EMPIRE: Commodore Naboobo
Victory I-Class Star Destroyer + Admiral Screed + Admiral Chiraneau + Flight Controllers + Expanded Hangar Bay
Victory I-Class Star Destroyer + Assault Concussion Missiles + Dominator
Gladiator I-Class Star Destroyer + Engine Techs + Assault Concussion Missiles + Demolisher
"Howlrunner"
"Mauler" Mithel
Major Rhymer
Soontir Fel
2x TIE Bomber
3x TIE Fighter

Assault Frigate MkII B + General Dodonna + Intel Officer + Gunnery Team + Enhanced Armament
Assault Frigate MkII A + Intel Officer + Gunnery Team + Enhanced Armament
2x CR90 Corvette B + Leading Shots
3x B-wing Squadron
3x X-wing Squadron
1x A wing Squadron

Battle 12 (Round 3)
SYSTEM: Turkana system
WINNER: EMPIRE (10-0 Tournament points; 400-0 Victory Points)(Forfeit)
OBJECTIVE: Unknown
INITIATIVE: Unknown

EMPIRE: Alex
Victory II-Class Star Destroyer + Admiral Screed + Admiral Chiraneau + Flight Controllers + Expanded Hangar Bay + Overload Pulse
Gladiator I-Class Star Destroyer + Director Isard + Assault Concussion Missiles + Insidious
Gladiator I-Class Star Destroyer + Engine Techs + Assault Concussion Missiles + Demolisher
Major Rhymer
"Howlrunner"
"Mauler" Mithel
2x TIE Interceptor Squadron
1x TIE Bomber
4x TIE Fighter

EMPIRE: Max
Victory I-class Star Destroyer + Admiral Screed + Intel Officer + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Gunnery Team + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Assault Concussion Missiles
Major Rhymer
3x TIE Advanced Squadron

Final Tally of Points:
Warlord Lyraeus: 21 TPs, 228 MoV
Bryan: 20 TPs, 341 MoV
Mikael Hasselstein: 20 TPs, 199 MoV
Greg: 17 TPs, 264 MoV
Commodore Naboobo 17 TPs, 230 MoV
Admiral Theia: 13 TPs, 4 MoV
Alex: 12 TPs, 400 MoV
Max: 0 TPs, 0 MoV

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