Tuesday, August 18, 2015

Empire Re-establishes Control in Dalchon Sector


Loyalist line of the Imperial Navy faces down break-away line of the Dalchon sector

DALCHON SYSTEM - In a number of fleet engagements, ambitions for a reassertion of the forces of Moff Murquan as well as sundry other pretenders have been decisively put down by the Imperial Navy.

Different factions within the Dalchon sector of the Outer Rim, all usurping independent control over Imperial property paid for by good tax-paying citizens of the Core Worlds, were brought to heel in three separate fleet battles this last weekend.

After the recent insurrection of former-Moff Murquan of the Dalchon sector, as well as this traitor's arrest, a number of factions within the Dalchon sector attempted to claim the former Moff's authority, both from the Moff's deliquent followers as well as from a reassertive Imperial Navy.

Believing the Imperial Navy to be pre-occupied with its recapturing of the neighboring Arkanis sector, the Dalchon factions mistakenly took their chance to grab power within this hinterland of the Outer Rim. Surprising these sundry factions, the Imperial Navy deftly demonstrated the power of loyalty and doctrine.

The Imperial Navy struck at the Dalchon system proper, the capital and namesake of the sector. Meanwhile the other factions squabbled for supremacy in the outlying systems of the sector.

Aside from the faction once dominated by Moff Murquan, the upstart factions eschewed the use of fighter or bomber squadrons, which analysts assert is a sign of greater loyalty among the pilots of those squadrons. This fact left the upstart factions vulnerable to bomber attack.

Imperial bomber pilots quickly took advantage of these traitors' weaknesses, destroying most ships they encountered, and crippling others.

With power reasserted in favor of Imperial Center and the Oversector authorities of Eriadu, the citizenry trusts that the outer Rim denizens of the Dalchon Sector will fall in line and pay for the rebuilding of naval forces in their sector as well as reparations for those few units lost in the engagements.

GAME: Armada
LOCATION: Guardian Games (Spring Kit Tournament)
POINTS: 300
DATE: 2015-8-15

(I was again the stand-in TO for this one, so of course I won - again. The Dark Side just loves it when I grab power, and so the Dark Side clearly loves me more than the other Imperials who came to the tourney. My victory had nothing to do with the 10 extra tournament points I arbitrarily assigned to myself. #HackingCryodexFTW)

Battle 1 (Round 1)
System: Dalchon System
WINNER: True Empire (1-9 Tournament points; 0-200 MoV)

2nd DALCHON IMPERIAL FACTION: Naboobo2000
Gladiator I-class Star Destroyer + Grand Moff Tarkin + Director Isard + Sensor Techs + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Sensor Techs + Engine Techs + Expanded Launchers + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Sensor Techs + Engine Techs + Assault Concussion Missiles

TRUE EMPIRE: Mikael
Victory II-class Star Destroyer + Admiral Motti + Expanded Hangar Bay + Flight Controller
Gladiator II-class Star Destroyer + Assault Concussion Missiles + Demolisher
Darth Vader TIE Advanced Squadron
Soontir Fel TIE Interceptor Squadron
Major Rhymer TIE Bomber Squadron
5x TIE Bomber Squadron

Battle 2 (Round 1)
System: Shimia System
WINNER: Rebels (4-6 Tournament points; 75-114 MoV)

1st DALCHON IMPERIAL FACTION: Will
Victory I-class Star Destroyer + Admiral Screed + Weapons Liaison + Expanded Hangar Bay + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Engine Techs + Expanded Launchers + Demolisher
Major Rhymer TIE Bomber Squadron
TIE Bomber Squadron
8x TIE Fighter Squadron

3rd DALCHON IMPERIAL FACTION: Anthony
Victory II-class Star Destroyer + Grand Moff Tarkin + Defense Liaison + Gunnery Team + Enhanced Armament + Leading Shots
Gladiator II-class Star Destroyer + Expanded Launchers
Gladiator I-class Star Destroyer + Gunnery Team + Engine Techs + Assault Concussion Missiles

Battle 3 (Round 2)
System: Dalchon System
WINNER: Empire (3-7 Tournament points; 95-183 MoV)

3rd DALCHON IMPERIAL FACTION: Anthony
Victory II-class Star Destroyer + Grand Moff Tarkin + Defense Liaison + Gunnery Team + Enhanced Armament + Leading Shots
Gladiator II-class Star Destroyer + Expanded Launchers
Gladiator I-class Star Destroyer + Gunnery Team + Engine Techs + Assault Concussion Missiles

TRUE EMPIRE: Mikael
Victory II-class Star Destroyer + Admiral Motti + Expanded Hangar Bay + Flight Controller
Gladiator II-class Star Destroyer + Assault Concussion Missiles + Demolisher
Darth Vader TIE Advanced Squadron
Soontir Fel TIE Interceptor Squadron
Major Rhymer TIE Bomber Squadron
5x TIE Bomber Squadron

Battle 4 (Round 2)
System: Juma System
WINNER: Empire (1-9 Tournament points; 155-356 MoV)

1st DALCHON IMPERIAL FACTION: Will
Victory I-class Star Destroyer + Admiral Screed + Weapons Liaison + Expanded Hangar Bay + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Engine Techs + Expanded Launchers + Demolisher
Major Rhymer TIE Bomber Squadron
TIE Bomber Squadron
8x TIE Fighter Squadron

2nd DALCHON IMPERIAL FACTION: Naboobo2000
Gladiator I-class Star Destroyer + Grand Moff Tarkin + Director Isard + Sensor Techs + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Sensor Techs + Engine Techs + Expanded Launchers + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Sensor Techs + Engine Techs + Assault Concussion Missiles

Battle 5 (Round 3)
System: Dalchon System
WINNER: Empire (9-1 Tournament points; 300-0 MoV)

TRUE EMPIRE: Mikael
Victory II-class Star Destroyer + Admiral Motti + Expanded Hangar Bay + Flight Controller
Gladiator II-class Star Destroyer + Assault Concussion Missiles + Demolisher
Darth Vader TIE Advanced Squadron
Soontir Fel TIE Interceptor Squadron
Major Rhymer TIE Bomber Squadron
5x TIE Bomber Squadron

1st DALCHON IMPERIAL FACTION: Will
Victory I-class Star Destroyer + Admiral Screed + Weapons Liaison + Expanded Hangar Bay + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Engine Techs + Expanded Launchers + Demolisher
Major Rhymer TIE Bomber Squadron
TIE Bomber Squadron
8x TIE Fighter Squadron

Battle 6 (Round 3)
System: Mirshilan System
WINNER: Empire (10-0 Tournament points; 300-0 MoV)

2nd DALCHON IMPERIAL FACTION: Naboobo2000
Gladiator I-class Star Destroyer + Grand Moff Tarkin + Director Isard + Sensor Techs + Engine Techs + Assault Concussion Missiles
Gladiator I-class Star Destroyer + Intel Officer + Sensor Techs + Engine Techs + Expanded Launchers + Demolisher
Gladiator I-class Star Destroyer + Intel Officer + Sensor Techs + Engine Techs + Assault Concussion Missiles

3rd DALCHON IMPERIAL FACTION: Anthony
Victory II-class Star Destroyer + Grand Moff Tarkin + Defense Liaison + Gunnery Team + Enhanced Armament + Leading Shots
Gladiator II-class Star Destroyer + Expanded Launchers
Gladiator I-class Star Destroyer + Gunnery Team + Engine Techs + Assault Concussion Missiles

Final Tally of Points:
Mikael 25 TPs; 468 MoV
Will: 20 TPs; 501 MoV
Anthony: 9 TPs: 39 MoV
Naboobo2000: 6 TPs; 0 MoV

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